ohai!!! just moving in. i do a lot of different art related things in whatever mix of mediums fits the bill atm. lots of 3d and audio design. i'm working on a game when i have the time.
My latest audio release is called 'xenotopic networks' and is a derivation from an audio-visual work 'trans.fail/xenotopic.network'. - lukaprincic.bandcamp.com/album/xenotopic-networks. It was written in #SuperCollider and the code (quite messy) is [
Hi clangers, I thought I'd share a relatively unique and successful experience I've been facilitating the last 12 months (our 1 year anniversary is this week!), which is a weekly collaborative livecoding jam session. As a regular player of analog ins
Hello everyone! So happy to find an inclusive community of livecoders and noise makers. I'd like to introduce myself and my work by sharing two videos, the first one recorded last week during an online performance for the Toplap Berlin Algorave that
There are so many wonderful audio musings in this space. One of my recent favourites was this #tidalcycles / #maxmsp track by Rosa Frances.
Here's a browser-based live coding environment I've built called Facet which connects to Max/MSP: Ever since the initial release of Facet v0.1.0 in May 2021, I've done all my generative audio work (~50GB total) with it. Of course it's not perfect, bu
Hi all! I'm posting to introduce myself and my project. My name is Casey Primozic / ameo and I've been working on a project I'm currently calling "web synth" on and off for a few years. Web synth is a fully browser-based platform for audio synthesis,
"FED BACK" (v.6) is an audio/visual patch I've been programming for awhile (yes I know, it's entirely messy / lots can be encapsulated (was mid editing session for this pic)). the audio isn't entirely impressive just yet (in a melodic/harmonic sense)